The Round End screen has finally been updated to a releasable form. Also, the explosion background is now the background for most screens... which gives the game a cooler look, and the logo had to be pulled because the graphics where outdated
There where also minor bug fixes here and there (DDraw translucency, D3D font, etc...).
Grab it here:
- Animation updates - (EDIT: fixed in v0.6.
I'll look into the way animations are displayed currently, as they always "reset" to an idle animation instead of a more continuous look (walking - stopping - walking)
- Glitches -
The explosion graphics just don't look right now and then. It's hard to put my finger on it, but it has to do with when one flame hits another from the side, but on a different timer.